![]() ![]() With three skill trees to manage, you might feel like there’s too much choice at first, especially when you. ![]() If they removed even this in Sandrock SPC, it's only a bad sign. Axe and pickaxe skills are most valuable to begin with because of the crafting. If they changed it in Sandrock SPC so that items are picked automatically from whatever box they are in - from the start - well.this kills part of the gameplay.Īlso in base game you either had to have relic pieces in your inventory to assemble them in the museum (longer and requires micromanagement), or, again as a reward, there was an option to use automated relic assembler at your yard it did not require you to micromanage the pieces as it took them from any available storage, but at a cost of (i) having to get this reward first, and (ii) assembly not being instant.Īll of this made sense and added some depth and choices to otherwise somewhat shallow game. It's a way for the player to participate in the process and feel it through.Īutomated construction panel/Factory is an endgame addition, a sort of a reward to the player, that provides OPTION to either experience full gameplay (manual pick, manual assemble) OR to simplify things and just have the things built automatically (although without being able to utilize material reduction bonuses from skills). This intentionally includes having to have the item in the inventory and having it selected when putting it in its place at the assembly station. Thing is, assembling items is one of the core gameplay mechanics in this game. 4.99 My Time At Sandrock - Original Soundtrack This is the additional content of but does not include the base game. ![]()
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